


It is available as a free, fully functional commercial license that is valid until 31.December.2022.

With over 130 ready-to-use nodes artists can create amazing visual effects directly inside the FumeFX package more efficiently than ever before.įumeFX 6 beta for 3ds max is now open to everyone! This time, Sitni Sati has created a completely new, node-based procedural system that includes particle system, rope, rigid body dynamics, cloth, soft body dynamics, voxel grid manipulation, node-based access to FumeFX simulation and interaction, extensive integration with the Arnold renderer supporting point rendering, procedural rendering of splines via Arnold curves, geometry instances, volumes and custom channels, ISurf - particle mesher object and much, much more. Integration with Autodesk’s Arnold renderer has also been extended, making it possible to render particles as points inside Arnold, or render splines connecting particles as Arnold curves. Sitni Sati claims that this is a huge update, turning the popular gaseous fluid simulator into a complete multiphysics system, with a new node-based architecture for creating particles, rigid bodies, and soft bodies, including cloth and rope.Ī new particle mesher makes it possible to mesh particle systems to liquids. FumeFX 6.0 is the first major update to the software since FumeFX 5.0 was released in 2018, but it’s immediately clear what the development time has been used for.
